I Hate Design Systems and I’m Not Sorry”—But Here’s Why I Completely Disagree
The Reddit Rant Heard Around the UX World
Somewhere in the depths of r/UXDesign, a post exploded with thousands of upvotes: “I hate design systems and I’m not sorry.” For a few days, it seemed every designer in the world was either nodding along in agreement or furiously typing rebuttals. The “anti-design system” camp is deeply frustrated.
The complaint is simple: Design systems slow things down, kill creativity, and seem tailor-made for endless corporate meetings instead of actual design.
Why Do Designers Hate Design Systems?
Let’s be honest—design systems earn their bad rap for some very real reasons:
• Complex rollouts: Companies deploy design systems with exhaustive guides, endless documentation, and workshops that seem never-ending.
• Creativity bottlenecks: Designers worry that “pixel-perfect” systems force them into pre-cut patterns and stifle innovation.
• Implementation pain: Development teams frequently complain about outdated components, missing tokens, and the “one-size-fits-none” syndrome.
• Personal identity: Many UX practitioners feel their impact and craftsmanship are lost in a world of pre-approved libraries and strict rules.
The viral post captured all that designer angst. If you’re a creative, being told to use only what’s “in the system” can feel like someone’s put your Figma canvas in a straitjacket.
Why I Completely Disagree
Let me state it clear, upfront: I love design systems.
In fact, for big organizations, I think they’re the most powerful differentiator you can invest in. Not convinced? By the end of this argument, you should be.
Order—the Secret Ingredient Big Companies Need
Remember that classic UX nightmare—every app or website looking like it was designed and built by a hundred different people, each using different shades of blue? That’s precisely the chaos design systems are built to solve.
A design system is much more than a pattern library; it’s a toolkit, a set of guiding principles, and a living, breathing knowledge base. For large companies, especially those with multiple products, locations, or languages, the “do whatever you want” approach leads straight to brand inconsistency and costly tech debt.
ROI stats speak volumes:
• IBM calculated that their Carbon Design System saved teams over $2.5 million annually in design and development costs by reducing duplicated effort and inconsistency.
• Salesforce claims their Lightning Design System improved release speed by 40% across the board.
Imagine saving months on project timelines simply because every engineer and designer starts on the same page—for once.
The Real Problem: Bad Implementation (Not the System Itself)
What frustrates designers isn’t the idea of a design system; it’s how companies attempt to roll one out.
• Overly rigid systems lose their adaptability and relevance.
• Neglected documentation gets ignored, leading to confusion.
• No system for feedback means the design system becomes a museum piece.
But truly great design systems are like well-oiled machines—they evolve, welcome feedback, and empower rather than restrict.
Brands like Google, Shopify, and even Figma have made their systems open-source, accepting community contributions and adapting as design trends shift.
For more on why strategic adaptation matters, check out “How Saturated is the UX Job Market? The Plot Twist No One Saw Coming”—sometimes saturation is a symptom of systems gone wild.
Creativity Thrives WITHIN Constraints
Here’s the paradox everyone misses:
Truly great design happens inside healthy constraints.
Design systems set boundaries, but within those boundaries, they create speed, clarity, and the freedom to focus on real innovation.
Think jazz musicians—every chord progression is a constraint, but the magic comes from what you play inside those rules. A robust design system lets designers spend less time fussing over button styles and more time exploring user journeys, edge cases, and emotional impact.
Measuring ROI: More Than Just Savings
Big companies care about scalability and speed, and design systems deliver on both fronts:
• Consistency: Users learn product behaviors faster, reducing onboarding time and support tickets.
• Productivity: Teams don’t reinvent the wheel; time-to-market is significantly faster.
• Quality: Centralized rules mean fewer bugs and better accessibility, especially in regulated sectors.
• Governance: For banks, healthcare, and insurance, it’s almost impossible to pass audits without robust evidence of standards—which a good system provides automatically.
Real-World Examples
At Google, the Material Design system supports thousands of designers and engineers worldwide, keeping experiences unified across Android, Chrome, YouTube, and more.
At Shopify, Polaris acts as glue between product, marketing, and support, ensuring every solution is “on brand” and user-friendly.
At Atlassian, their design system helps teams ship updates faster, maintain accessibility standards, and avoid costly re-work.
Want the full breakdown on the changing nature of UX ROI? Don’t miss “Is UX Design Still Worth Pursuing in 2025/2026? The Brutally Honest Truth”.
Why Resistance Persists—and How You Can Fix It
Not every designer will love design systems.
But here’s how big companies can turn skeptics into true believers:
1. Invite collaboration: Build systems in public, solicit feedback at every stage.
2. Allow for customization: Every brand is unique; make sure the system allows for “controlled chaos.”
3. Support, don’t punish: Don’t use the system as a tool for micro-management or stifling creativity.
4. Evolve continuously: Treat the design system as a living product, not a finished library.
My Final Take: Embrace Systems, Build Better Products
If you hate design systems, I get it.
But for teams over 15, distributed across products and markets, the pain isn’t the system—the pain is usually bad implementation, mismanagement, or overengineering.
If you want design that scales, delights users, and saves money, embrace the system. The ROI isn’t just in numbers—it’s in happier designers, more successful products, and users who know exactly what to expect.
The design system debate isn’t about freedom vs. restriction.
It’s about order, empowerment, and delivering consistent excellence.